Talic The Defender
One morning there was a knock at his door. It was the town elder and an old woman. They entered as his wife and young child sat at the table. The woman was introduced as Kala the Seer for Sescheron the capital city of the Barbarian Tribes. She came to bestow upon Talic the ultimate task of protecting the sacred gates to Mt. Arreat. His reward for accepting such service would be eternity atop the mountain. While it was an honor beyond comprehension to be chosen for such a role, he would never be able to return home, nor see any of his family again.
Talic rose from his chair, standing a head taller than the Seer, and told her fiercely "I won't go." He had refused. He told the Seer to choose another. Kala looked at him and said the choice was not hers to make. The Ancients had spoken to her of a young warrior in the West named Talic. That was who they wanted, that was who they chose. Talic stared long at the Seer. Then finally, he nodded slowly in agreement, turned to his wife and child, kissed them goodbye, and journeyed to Mt. Arreat.
Tips and Other Additional Information
Talic uses Whirlwind.
Talic is Fire Enchanted so Necromancers can take advantage of this enchantment by using a Fire Golem and Iron Maiden. Talic will take damage from the curse and the Golem will be healed by the Fire Damage. Talic will eventually kill himself.
In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
상세능력치
Madawc The Guardian
No one is quite sure where Madawc is from, only that one day he walked out of the hills of Val Narian in the North, an axe in both hands, ready to battle. Those who were crazy enough to battle beside Madawc referred to him as the warrior prophet. He claimed he was cursed with visions from both past and present. He would often begin fights without provocation, claiming he sought justice for crimes not yet committed. Before every battle he would sit, trance like, staring up to the skies. Sometimes, when he would fall out of these trances, he would rise from wherever he was, and leave, not taking part in the waiting battle. Those that knew of Madawc뭩 trances began to believe he could tell the outcome of a battle even before it was fought. How else could the crazy old codger have survived for as long as he had? He became well known among the warriors of the Northern Lands because of his supposed gift. Men began to follow Madawc wherever he went, staying if he stayed, leaving when he left. He became something of a legend, a warrior prophet. However, one night as Madawc sat around the fire with some of his men, he stood up, dropped his pipe, and left. When one of the men stopped him and asked where he was going he said, "The Ancients have called me to guard Mt. Arreat. So, I must go." Pushing past the man, Madawc began his long trek south to the summit of Mt. Arreat.
Tips and Other Additional Information
Madawc uses Shout.
In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
상세능력치
Korlic The Protctor
Korlic was raised in the Henknoc jungles on the southern end of the barbarian kingdom. While the land that these barbarians lived in was lush and full of life, it was also full of danger beyond belief. Korlic was the leader of the Henknoc, protecting his people from the beasts they lived among. As a child he had managed to tame one of the more vicious animals called a Stalker. It was said that there must have been druid in his blood in order to perform such a task at such a young age. In his teens Korlic rescued a small child from a horde of giant spiders. The child turned out to be the son of a chieftain of an enemy tribe. Without thought or worry Korlic returned the boy home. While some say it was an act of stupidity, others say it was an act of courage. Which ever, it brought about an end to the conflicts between the two tribes.
When the Ancients summoned Korlic it was through the tribes Seer, his wife. She told him the Ancients had called upon him to protect that which must not fall, to protect Mt. Arreat. The honor was such that Korlic could not speak. Seeing this, his wife turned to the people of Henknoc and shouted, "My husband, your chief, has been chosen by the Ancients to guard sacred Mt. Arreat. In honor of this joyous occasion we shall celebrate until his departure." And they celebrated, for three days until Korlic left. On the final day, Korlic named his successor. He was the young boy, now a man, who Korlic had saved from the giant spiders so long ago. Korlic knew he would rule fairly and justly over both tribes. Finally, with all his worldly deeds complete, he ventured to the top of Arreat to begin his otherworldly quest of protecting the Worldstone for all eternity.
Tips and Other Additional Information
Korlic uses Leap Attack.
In Nightmare and Hell, as with all Unique enemies, the Ancients get random Unique modifiers. If you find yourself overwhelmed with the random modifiers that the game has selected, you can open a Town Portal to "reroll" them until you get something more manageable.
상세능력치
탈릭 더 디펜더, 매덕 더 가디언, 콜릭 더 프로텍터
탈릭,매덕,콜릭은 바바삼돌이로 더 유명하다
액트5 통과의례 퀘스트로 아리앗 정상에서 천상의 제단을 작동시키면
동상의 모습을 하고 있는 이들과 싸우게 된다.
노멀은 20렙 나이트메어는 40렙 헬은 60레벨로
레벨제한이 걸려있다.
레벨조건을 충족시키지않으면 잡더라도 퀘스트 완료가 되지 않는다.
바알이 있는 월드스톤 성채로 가려면 꼭 깨야하는 필수 퀘스트.
경험치도 짭짤해서 바바삼돌이들 잡고 퀘 완료하면 1렙업쯤은 우습다.
템은 안줌.
출처 http://classic.battle.net/diablo2exp/monsters/
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